Add browser-based Doom clone with raycasting engine
Built a complete FPS game playable in the browser using vanilla JS and HTML5 Canvas. Features a raycasting renderer with 8 textured wall types, 3 weapons (pistol, shotgun, plasma gun), 3 enemy types with AI (imp, demon, baron), 3 levels of increasing difficulty, HUD with minimap, pickups, doors, explosive barrels, and procedural audio. Includes GitHub Actions workflow for GitHub Pages deployment. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,4 @@
|
||||
.DS_Store
|
||||
*.swp
|
||||
*.swo
|
||||
*~
|
||||
Reference in New Issue
Block a user