Closed doors now block line of sight for both enemy AI and player weapons. Previously, door tiles were excluded from collision checks, allowing attacks through them. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Closed doors now block line of sight for both enemy AI and player weapons. Previously, door tiles were excluded from collision checks, allowing attacks through them. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>