Built a complete FPS game playable in the browser using vanilla JS and HTML5 Canvas. Features a raycasting renderer with 8 textured wall types, 3 weapons (pistol, shotgun, plasma gun), 3 enemy types with AI (imp, demon, baron), 3 levels of increasing difficulty, HUD with minimap, pickups, doors, explosive barrels, and procedural audio. Includes GitHub Actions workflow for GitHub Pages deployment. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
5 lines
25 B
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5 lines
25 B
Plaintext
.DS_Store
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*.swp
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*.swo
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*~
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